These Weapon types didn’t have much impact in your Melee Builds as opposed to the Legendary and Ultimate Weapons, because you couldn’t modify them.
In this update, you can also adjust the settings to either hide or show your headgear as you wish, which is a huge plus if you feel like you want to benefit from the headgear’s stats but you don’t really fancy its design.Īnother significant change Experiment 101 has done is the damage boost for Tribe Weapons. As a result if you wish to try out New Game+, your Armor’s Rarity Level and Star Rating will both be of superior quality as compared to before. One good perk that makes Crafting more interesting is the inclusion of higher tier Relic and Legendary Weapon parts, which drop once you hit Level 50. If you’re not happy with some of the items you’ve collected, you can easily get rid of them thanks to a dedicated scrap action in the loot screen. These additions feel more rewarding since you’re able to farm for better gear with more variety while reducing the chances of getting a lot of duplicates in the process. If for instance you find a Rifle at lower levels, there’s a chance that you’ll come across a more rare version of the same rifle with improved stats later on in the game. When it comes to loot, you can expect to encounter more variations with lesser duplicate items. There are several changes that have been implemented for Items and loot, which is not limited to better Equipment stats, higher quality Weapon parts, and the ability to toggle your Headgear. This should improve players’ combat experiences by making Biomutant more challenging whereas before, you could easily wipe out hordes of enemies simply by shooting with your Guns. Now in terms of the New Game+, modifiers have been added to increase the game’s difficulty especially after completing each loop. You can also unlock perks from any of the available Classes, as of Patch 1.4, and these extra levels should make it much easier to acquire them all. Note that when you start with New Game+, all of the previous XP and gear you’ve gained in your previous playthroughs are retroactively applied to your progress so there’s a boost with respect to how powerful you are right from the start. This incentivizes you to play more via New Game+ in order to further optimize your Build and to chase after superior loot. One of the biggest changes this time around is the massive increase in level cap from Levels 50 to 100. The first features we’ll cover for the Biomutant Patch 1.5 Breakdown are the max level cap increase as well as the difficulty modifiers added to New Game+. In this Biomutant Patch 1.5 Breakdown, I’m going to talk about the major changes that have been recently added to the game including progression, loot and Combat, to name a few and how these impact the way you play.